He's fond of jabbing Jericho with his cane and blames him for Cassidy's death.
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It's found at the beginning of the second mission and is common from then on. Boring, but Practical: The Blackfish carbine, a powerful repeating rifle with a generous ammunition capacity.Body Armor as Hit Points: The "good" ability Mystic Armor invokes this.Cassidy, until she's killed by Lazarus early on in the game and comes back as a ghost to guide Jericho.Badass Normal: Jericho, very briefly before he gets bitten.Badass Longcoat: Jericho, who trades in his tan duster for a Darkwatch-issue black leather one.Back from the Dead: Cassidy after being killed early on in the game.Jericho doesn't need to hit the target to do damage to it, which is useful in the cases of fast foes. Automatic Crossbows: One of the weapons Jericho can use is a crossbow that can use several bolts, and each is tipped with dynamite.
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Ascend to a Higher Plane of Existence: Cassidy in the "good" ending.
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Applied Phlebotinum: How the Ghost Gates work.Missions include tasks ranging from fixing some of the damage he has caused to acquiring Darkwatch equipment, such as the Darklight Prism, a stone that allows vampires within its vicinity to use their powers and walk in sunlight. When Jericho passes the test anyway, he begins to do missions for the Darkwatch. Cartwright puts him through Torture Maze, the Darkwatch initiation exercise which was designed as a test for Darkwatch Regulators, but Jericho gets a special version specially designed by Cartwright to kill him. As the game progresses, Jericho finally makes his way to the Darkwatch Citadel, where he meets General Clay Cartwright, the current leader of the order. The game continues with the introduction of Cassidy as well as the appearance of Shadow, Jericho's undead horse. In a seeming bit of mercy, Lazarus bites Jericho and gives him the curse of the vampire, causing him to slowly turn into one. The game begins in Arizona Territory in 1876 with Jericho attempting to rob a Darkwatch train that is transporting the captured Lazarus Malkoth to the Darkwatch Citadel, a frequently mentioned and often visited location in the game, and in doing so releases Lazarus into the West. The game outlines either Jericho's struggle for humanity or his descent into darkness, depending on the player's actions. Jericho, however, is slowly turning into a vampire himself, after being bitten by Lazarus. After unwittingly releasing the Darkwatch's greatest enemy, a vampire lord named Lazarus Malkoth, Jericho is conscripted into the Darkwatch as an elite operative. The game's story (narrated by Peter Jason) follows the exploits of Jericho Cross, an outlaw-turned-vampire, and his employment in an ancient vampire-hunting order known as the Darkwatch (hence the game's title).